Posted December 27, 2020 by isyx
#Small Update
Updated the map and beach.
Added individual tile movement costs and height rating. Travel along roads is much cheaper than travelling over rough terrain. The tile height rating will either increase or decrease your units vision depending on the rating. With a unit selected, hold 'T' to view tile values.
Reworked unit pathfinding to include the new tile ratings. Also, infantry may move through tiles occupied by other units. Infantry can also load onto transport vehicles for better mobility. Both of the LAV's and the transport truck can now carry infantry squads.
All primary units now have a secondary to choose from. Each unit now has a formation cost. Create and save up to 5 formations in the game setup screen.
Reworked how reinforcements are used in the game. You may now use your formation points to assign reinforcements should you choose to use them.
Fixed a couple bugs in the spotting system.
Reworked units stats display.