Posted December 26, 2020 by Thomas Feichtmeir "Cyangmou"
Hey There,
I just prepared another, this time the so far biggest and most impressive content & quality upgrade for this tileset.
The biggest improvements of the newest version (v1.5) are 60 new tiles, a big foreground tree, animated props and a completely new file structure.
Tiles:
There are a couple of fixes for existing tiles, and a completely new tileset for building enhanced wooden structures with slopes, broken parts and bigger elements connecting different vertical columns.
I also added a huge pinetree, reminiscent of the midground tree, but as fully rendered tileset layer asset, which adds a lot of depth and is the most impressive asset this assetpack has to offer.
Props:
I also added 3 animated props:
- a bonfire (animated with 8 frames)
-a tikitorch (animated with 8 frames)
-a treasure chest (4 frame idle, 4 frame opening animation)
New Structure:
All tilesets are resorted, renamed and follow a new structure.
-New folderstructure which makes it a lot easier to find files.
-An updated readme file.
-Duplicated files from earlier updates are deleted.
-A new naming convention makes it easier to load the day & night versions in the engine at the same time.
-Tile sizes are now provided in the tileset names.
Ttileset follow a basic, gms2 and add-on structure. Which means depending on which engine you use you easily can choose now the sets you like most. It's explained more clearly in the readme file.