Posted December 26, 2020 by darkofoc
Fort of Chains v1.3 is here! Text-only slaver management game. Contributors welcome!
(Play in your browser) | (Contributing) | (Download) | (Subreddit) | (Discord) | (v1.3.0.0 release notes) | (v1.2.0.0 release notes) | (Changelog)
Fort of Chains is a completed, free, moddable, open-source, TEXT-ONLY sandbox management NSFW game where you lead and manage a band of slavers in a fantasy world. The game is configurable and can cover all gender orientations: MM, MF, and FF. Be warned that the game contains heavy themes of slavery and non-consensual sex. There are no support for playing as a submissive character. More information here.
Foc v1.3 came in three weeks after FoC v1.2, and is easily the largest update this game has ever received so far. Compared to v1.2, FoC v1.3 version adds a lot of content, new features, UI rewrites, image works, rebalancing, and iconworks. A summary (but still very long) changelog is at the end, but the biggest changes in v1.2 are:
Many thanks to the contributors to this project, and especially to Naraden, acciabread, and Alberich.
FoC is always looking for contributors, be it writers, programmers, artists, or even moderation help! Unlike most other games, to add content into the game, you do not have to write code at all. This is since the game came shipped with an in-game GUI tool for adding content. More details here. As of v1.3, there have been over twelve people who have contributed content into the game, while much more have helped playtesting, giving feedbacks, and reporting bugs.
Full changelog here.
v1.3.0.0 (December 26, 2020): Lots of content, new features, UI rewrites, icon rewrite, heavy QoL changes
17 new quests, 8 new opportunity, 45 new events, 1 new interaction, 1 new unit action (thanks to Alberich, acciabread)
New feature: Ire and Favor. You can gain favor and ire with other companies out there, which will have various in-game effects
New feature: lore
Tooltips are much less intrusive now (thanks to Naraden)
Renamed Northern Plains to Northern Vale
Quest and quest UI:
Unit portraits:
Content Creator Tool:
Filter code rewritten from scratch. Everything can be filtered now and they stick to the top, while being less intrusive than usual. Has options to disable or unsticky them
Equipment
Trait:
Duty:
Unit Action:
Slave Order
Buildings:
All icons are stored as SVG now
Slavers can be away from your fort / unavailable for various reasons now
Nerfed overall number of slavers from 36 to 24 before hitting a soft cap
Documentation updated, including for creationg of image packs
Import / Export save as text for mobile users under Settings.
Modified most important links in all menus to buttons.
Several changes to interact screen (thanks to Naraden)
Preparation for converting twine code to JS for performance with DOM tool code (Naraden)
Limit level up to 5 per quest, except catch-up quest
Debug initialization now starts with much more things by default
Issue templates in repository
Update itch.io build command.
Player getting captured is no longer a game over.
Made itch.io bundle flatten the unit images into a single directory (thanks to Naraden)
Moved from gulp to webpack
Backwards compatibility code is now fully in JS
Support for bodyshifting units
Some opportunities have to be answered now
More banter texts (thanks to acciabread).
Success calculation rebalanced from scratch
Childbirth support
Various code cleanups: navigation rewrite, focwidget, etc.
Criterias rebalanced to have 5+ traits
Many bugfixes
v1.2.x (December 05, 2020) Artist-focused, engine changes, content, features