Posted December 25, 2020 by Bimbam
#Godot #Godot Engine #Survival Horror #Design #Fog
Cliche though it may be, no indie horror game is complete without a forest thick with fog. Here's a snippet of me trying to get particle fog to look ominous.
Still WIP.
Apologies for huge gap between updates. I have been doing small bits on the side, but real life took over for a while so no major changes. I should be returning to more semi-regular updates now I have figured out how to juggle work priorities.
Thanks