Devlogs
Version 1.04 Update
Posted December 25, 2020 by Ramza
#bugfix #rpgmaker #crafting #synthesis #ingredients
Good evening, Merry Christmas, and a happy holidays everyone!
I have uploaded version 1.04 of Crafting System MZ with the following change:
- Recipes will no longer be seen as valid, unless they belong to the crafting category the player is currently accessing.
- Prior to this change, the only thing preventing the user from cooking in the blacksmith category was locking the ingredients for cooking so they couldn't be used in blacksmithing. However, if you had ingredients that belonged to multiple categories, it could be possible to create a recipe for one of those categories from the other, if all ingredients were available.
- This change has the secondary effect of allowing the same exact ingredient combination to make an entirely different result item if crafted from a different scene. Two lettuce and a tomato might be a salad when you're cooking, but in alchemy it could be an antidote!
That's all for this update.
-Ramza