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Pixel In the Space Beta 0.1.0 Released!

Pixels in The Space
A downloadable game for Windows

Releasing 0.1.0 I ended up exhausted. The reason for this was my inexperience in the area and the fact that I learned by myself.

I trust that later I will have greater order and speed thanks to these experiences, but I still need to learn A LOT.

This Changelog model will not stay, I will change it in the next one, preferably.

Sorry for my inexperience (^ _ ^;)

The game currently has:

Gameplay:

Enemies: (They currently have no name)

Enemy1: 

Red enemy that fires a projectile similar to the player's with a speed and half life that bounces off the walls.

Enemy2: 

Green enemy that fires an oscillating projectile (moves from left to right and vice versa constantly in a small range) which has a slightly higher life than "Enemy1" and a slower descent speed.

Enemy3:

 Black enemy that bounces off the walls whose objective is to collide with the player, this one moves faster than the previous two and does not die instantly when colliding with the player
(withstands up to three blows against the player if he fails to land any shots)

Items:

  • Shield: It's a shield, You take no life damage when hit.
  • Repair: You receive an extra life point (5 as standard 10 maximum)
  • "One Ship More" (companion ship): You receive a shooting partner, there are 2 maximum and you lose them when they hit you (1 per hit, you do not lose damage in life. If you have a shield, the shield is lost first)
  • Bomb: A powerful trigger, a slow bomb that advances towards the enemy field and explodes, dealing massive damage (usually fatal) to all enemy ships in the area.
  • Laser: A special trigger, a type of shot activatable,  that damages everything in its path, slices through enemy armor, but deals medium-low damage. Its benefit compared to other types of shots is the damage in area, since it attacks everything in its path unlike conventional projectiles.
  • Double Shot: A twin bullet, doing double damage since 1830.
  • Triple Shot: A triple bullet, taking advantage of the multiple damage, taking much of the field.
  • Buck and Coin: Items that give points.

Currently all 3 enemies have the same loot table and it is not balanced.

Interface:

  • Controls Page
  • Credits Page 
  • Info Page
  • Level Selector Page
  • Settings Page
  • Settings Panel
  • Advice Page
  • Main Menu

Levels:

  • Level Test

Additional features:

  • Player
  • Back Button
  • Exit Button
  • Text

Files

  • Pixels in The Space Vb 0.1.0 .zip 19 MB
    Dec 24, 2020
Download Pixels in The Space
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