Posted December 22, 2020 by deepglugs
#Release #Catching Heat #Releases
Disclaimer: These are beta-quality builds. Our AI artist is still in learning. Do not expect visual quality.
This week's changes include:
Statistics:
Warning: Old saves may not work. As many of the graphics and all voices have changed, it is recommended to start the game from the beginning.
We are excited to have 0.3 finally published. This version contains one of the most complicated scenes we've had to "shoot" to date: The Ceres + Elena pool scene. This scene not only contains multi-actor shots (something our AI model has had difficulty with), but is in an entirely new set being outside, at night, with pool and other elements. We've had to add hundreds of new images to our dataset to teach our AI artist how to draw them. That puts our dataset at 36k images.
Another highlight of this version is the new voices. We are using a new AI voice network and have added voice for Elena, derived from the amazing talents of EmpressBlue.
Upcoming Schedule
Housekeeping
We are working on some quality improvement efforts for Catching Heat 0.5. It will likely not have any new scenes. Instead, existing scenes should see an improvement in quality. This likely involves adding hundreds more images to our AI training dataset and possibly a new AI network architecture.