Posted December 20, 2020 by Daniel Narvaez
Playtests: I was able to get a couple of play testers for an earlier, white box version of the game. There was only 1 song available at the time, so using the "Prev" and "Next" buttons made no difference. I had a total of about 5 different people playtest, and all of them said roughly the same things with a few variations:
Feedback: Every player wanted to see more life. The scene felt too static, which took away from the feeling of participation inside of it. Another playtester recommended I add a skybox (which was added in the final version). Following up the discussion of the sky box, I was suggested to make the music tracks affect the scene in some way. One way was to change the color of the skybox, depending on the current track's mood.