Posted January 11, 2018 by Impact Velocity Team
#Update #Announcement
Changes:
Announcements:
Development had been slowed during the holiday season, but has now been picked back up. During the holiday season I spent more time getting specifics for factions and vehicles fleshed out, and work on that aspect is progressing amazingly.
Particle effects have been dropped, as the initial implementation of them was nearly game-breaking.
More of the official music has been released on Soundcloud, so take a listen: https://soundcloud.com/joseph-bergstrom
Expanded enemy varieties were planned for this update, but balancing proved to be an issue. Later updates will introduce an Anti-Fighter Frigate, and possibly light capital ships.
Work on a campaign has not started yet, and likely will not until we add and polish enough of the core mechanics to feel comfortable with what we have.
Last Words:
Feedback is always appreciated, and we’d like to know what you think about the changes.
- Joseph Bergstrom, Lead Designer & Programmer