Posted December 18, 2020 by Pie For Breakfast Studios
#Bug fixes #collision
Hey everybody!
I just updated Kudzu with some quality-of-life improvements. The player now has better invincibility frames (and even flashes when you get hit.) He also doesn't bounce around as much after being hit. Things should hopefully be easier this way. I've also made the snake move away from the player when it's hit and fixed its bouncing around so it should be way more fair to fight. Lastly, I fixed a bug with one of the enemy doors later in the level.
I've also posted a blog about the process of designing the level for this demo of Kudzu, so please go check that out here.