Posted December 15, 2020 by Lehxra
#ue4 #unreal engine #bg #art #game art #devlog #horror #horror game #vn #visualnovel #visual novel #level design
Hey, all!
I've been working on the first "level"/scene bg that Natalia wakes up in.
My level design class in UE4 has prepared me for this. Yay!
So yeah, I went from SketchUp's Vray rendering, to contemplating about Blender, and decided to go with Unreal Engine since I've gotten comfortable with it this past semester.
Check out these cool gifs!
I also made a quick video on Youtube.
You can see how the scene used to look like in SketchUp unrendered:
SketchUp rendered (Vray):
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(*Black Diary uses 3D assets from the SketchUp Warehouse. Here's a collection I put together of what will be in the game. https://3dwarehouse.sketchup.com/collection/b8bafc28-59c0-46d7-bbfb-1003e9b6520a/Black-Diary)