Posted December 14, 2020 by Urist2112
A reasonably large update for ProcJam, containing the next five levels of the dungeon along with a new themed area. The new themed area uses multiple passes of cellular automata to generate large, natural looking caves along with pools of water, before carving out rooms and passageways between them.
As it was developed within a short time period, it is missing a good chunk of content along with a lot of ideas I have floating around for a demo version 2. There has also been nearly zero work put into balancing the second area for now. I hope to quickly finish up the rest of this update in the near future with a well-balanced and interesting current end game.