Devlogs
0.5.2 Bug Fixes and Improvements
Posted December 12, 2020 by Squirrel Bytes
#bug fix #hyperstacks #vr #vrGame #steam #virtual reality #Oculus #Quest #Early access
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Bug fixes
- The menu didn't follow you causing soft locks in some situations
- has been solved a bug with jump pads where the jump force was not consistent on loading
- has been fixed a bug where the XML importing was not working properly
- Has been solved a bug where the FPS Graph visualizer option didn't work
- has been solved a bug where clicking connect in the multiplayer menu didn't work
Improvements
- level selector menu has been changed a bit
- lobby big purple wall has been removed and changed by a slightly less eye-hurting sign
- has been added the menu to the level editor Play Mode Character
this enables multiplayer connection inside the level editor
this doesn't sync the levels yet, so you need to send your friends your .Hyperlevel file