Devlogs
New update, this time it's festive!
New content added since 7.5.2
- New enemies
- L10 - New content
- L4 - New content
- Gun rotation is faster on mech
- More geometry on levels such as curved and slanted walls
- More visual improvements
- Improved collisions with boxes/vending machines etc
- Lots of new particle effects added
- New gun added
- New level
- New song
- New intro featuring Tristabytes
- Fast reload mechanic
- Steam achievements (not active on Gamejolt)
- Rad boy mode added
- Pacifist mode added
- L1 extended
- L6 content
- New info on tally screen
- Better FPS
- Changed sound for big aliens
- Interaction icon added
- Shrapnel added from explosions
- Lots more gore including eyes and brains
- New difficulty "Hells waiting for ya!"
- Extra layers added to each level
- vertical parallax added
- Grenades now explode on impact
- Lightest mode is now much lighter
- Objects that can be used now flash
- Icon added under player if off map
- New camera effect for boss
Bug fixing
- Fixed overlap with boxes
- Fix for accidental use of grenade launcher
- Portal fix
- Window mode no longer snaps to top left
- Fix for hard mode and radboy achievements
Now onto the bug fixes
- Continue screen fix for L11
- Bug fix for auto switch to grenade launcher when no ammo
- Camera shake is now less on mech level
- Stopped weapons cycling when no ammo
- Grenade Ammo no longer stacks above limit
- Lazer no longer stacks above limit
- Layer issues for beard
- L2 vent fix
- Layer fix for score on L11 and boss
- Fix for saw gun
- No longer start with Santa hat
- Fixed inventory issues