Posted December 11, 2020 by StolidSnow0
#patch notes
Bug Fixes
> Fixed a bug where spamming the chair in the Spaceship causing the inputs to lockup.
> Fixed a bug in Deathmatch where your input would lockup if you entered the crafting table.
> Fixed HUD not reappearing after death in Multiplayer.
> Fixed Objective Text in the Objectives Tab not wrapping.
> Adjusted the physics box at the river in the main map to make it bigger so you don't walk underwater.
> Fixed a typo in the News Menu "Scoll Test Ahead!"
> Fixed beginning cutscene where your character would get launched by the cinematic characters collision capsule.
> Fixed a bug where the Singleplayer and Multiplayer menus would show a different version number from the Main Menu version number.
> Adjusted Audio Settings alignment.
> Fixed a bug where the "Startup" UI would get stuck if there was any lag.
New Features
> Updated Christmas in the Main Menu, it will now only be snowing, rather than a whole menu change.
> Added a button to the News Menu that takes you straight to the devlog page.
> Added Subtitles checkbox to Graphics Options (Subtitles currently W.I.P.)
> Changed from using custom UI as subtitles to using in-engine subtitle system for ease of use.
> Added Input to skip certain cutscenes