Posted December 05, 2020 by HeroicJay
I apparently made a change a while ago I neglected to put in the shop. Whoops! Version 3.1 adds a parameter to the plugin that lets you define a switch that, when turned on, overrides normal BGM commands (turn if off again to set them back to normal.) In addition, 3.1.1 was for a bug fix - one I'm surprised no one saw sooner.