Posted December 05, 2020 by ransuolvekin
Bug fixes:
- rubble no longer prevents fast travel
- snipe & exert no longer break ditto
- bind on the player has no effect (prevents infinite loop)
Control changes:
- behavior of shift is reversed -- moving harold is now the default
- tab cycles cursor through on screen enemies
Gameplay changes:
- Levels are slightly smaller.
- Enemies get more numerous farther away from starting point