itch.io is community of indie game creators and players

Devlogs

december

Glumgraymore's Treasure
A browser game made in HTML5

Bug fixes:

- rubble no longer prevents fast travel

- snipe & exert no longer break ditto

- bind on the player has no effect (prevents infinite loop)


Control changes:

- behavior of shift is reversed -- moving harold is now the default

- tab cycles cursor through on screen enemies


Gameplay changes:

- Levels are slightly smaller.

- Enemies get more numerous farther away from starting point

Files

  • glumgraymore.zip 364 kB
    Dec 05, 2020
Leave a comment