Posted December 03, 2020 by Leo
24-25 July - Planning our direction we would like to go, art style, Target audience, platform, game duration, and setting up a schedule to follow.
26July - created player and other human characters for the game.
27July - Started creating the bank in which the game player will start from
28-3 Aug - Creating environment assets, buildings, city assets, trees.
4 Aug - implementing it into Unity as prefabs.
5 Aug - Playtesting and refining placement and composition of the game assets.
6 Aug - Playtesting more, had some troubles with bake lighting so we were trying to fix that.
7 Aug - Baked game lighting and after the 7th we implemented this into Android.