Posted December 03, 2020 by Rummy_Games
#project management #indie game #gamedev #unreal engine #indie game dev
For newcomers here is the first post about me and reasons why these articles might interest you.
Disclaimer: I’m not going to tell you how to make video games properly. Instead, I am sharing my personal experience and training while managing an indie team following the Path.
I can’t imagine how we would have been without you. But we’ll try.
David Frost
For most indie teams staff turnover is a painful and complicated process. Almost every person has a unique responsibility for a certain part of the game. That’s why when someone leaves it’s almost like a family divorce. It means a loss of something indispensable that had been playing a very important role.
There’s always a risk of someone leaving the team. How can we approach this risk from a management’s point of view?
Those are my own techniques but there are many more and every leader has a different set of methods coming along with his or her own management style.
Thus we are approaching the idea that even if staff turnover is inevitable, it is manageable nonetheless. As for today, every second person in our project has been replaced by someone new but it didn’t become a catastrophe.
People leave for very different reasons: they get tired, find something more interesting, change their lifestyle or priorities, have a baby, etc. It's often a shame to let them go but there are exceptions. We had a case when a certain job was "doomed" and employees kept changing for 1 year. And then finally we got two specialists in spring 2020 who are working till now and we're all really glad to have them in our team. So don't be afraid to let go, if you feel that it's not working somehow. The signs are:
And some other alarming things.
Of course, every situation is unique and should be considered with all accompanying circumstances. There are no strict rules here but you stay on guard with those signs if something goes wrong.
In the beginning, we all thought that together we would create the next X-COM 2 in a couple days. The reality proved to be different. However, if a candidate has strong motivation and you get along well, then it's the right decision. Look for like-minded people for your team. Sometimes it's even more important than finding a skillful specialist. When employees become like brothers-in-arms they don't drop off by any chance, and you too would want to keep them no matter what.
More details about the nasty business
IMHO: terminations are the hardest thing in management, It’s an easy and often pleasant thing — to welcome newcomers to the team. Terminations carry potential scandal and stress for both sides.
The task here is not only to point to the exit door but also to do damage control by preventing risk of any harm. This should be a leader's responsibility. A leader should explain plainly and genuinely why it's time to separate ways. A leader has to orchestrate this process in a way that the employee wouldn't hold a grudge by leaving the project. And if there are still hurt feelings, it has to be against the leader, not the whole project or the team. Think here of a leader as a lightning rod.
How exactly to do this, it's more a personal choice. I don't know a perfect formula but what does really help: writing down all the cases of poor performance or unacceptable behavior and, if needed, to present them openly. In most cases, though there is no such need. If you have been recruiting adequate people then they themselves would prefer to leave peacefully. But better be ready for the worst.
Let’s invoke here once again a Project Manager’s role, how it goes hand in hand with basic regulation of termination processes. If the decision to “fire” someone has been made then our PM picks up this task straight away by:
And other things.
All this has to be done quickly and scrupulously. If there was tension then it's better to "cut off" a leaving person as soon as possible to avoid any risk of harm to the project. PM needs a carefully designed system to perform all the steps with maximum efficiency. Nothing too complicated, but it has to be thought over in advance. However, this is a precaution, not our usual style of management.
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This part covers the time from April 2019 to August 2020.
The moral of the story: