Posted December 03, 2020 by pixeltroid
Devlog #5 (16/10/20 -- originally posted)
2. New levels: Made a number of new levels, all of it carefully planned and laid out by hand! Below is a sample of the many levels that have been created!
3. Other tasks:
- Refined the code.
- Fixed some collision issues. I noticed that I wasn't taking damage from some enemies.
- Created several background tracks.
- Re-worked enemy and trap placements.
- Lot's of planning and sketching on paper that I hope to implement.
BTW, there's an earlier demo available and it includes the first 3 levels. You can download it from here: