Posted December 02, 2020 by Samuel Sousa
#2D #minimalist #retro #puzzle #ouya
Hello!
In case you might haven't noticed, Version 0.41 is here!!!
This update, submitted to the VI Playstation Talents in Portugal, brings a new pause and end level screens, something I wanted to add for quite the time. So now, instead of having that minimalist black & white screen with "3" stars made of 4 coded objects, you now have over 20 which provide direct feedback to what goals you have achieved. Check the video below:
Interestingly, since these achievements are distinct to each other the menu required a non linear solution. So depending on the goals achieved some animation are skipped. When you think of it, it's a no brainer but usually we don't think of or notice this kind of things. So I just wanted to point that out.
Along with this long awaited update I want to add on, there's a bunch of graphical updates and bug fixes:
Bugs, Graphical and other updates:
With that being said, I'm currently focusing on the graphics, with over 450 sprites in the pipeline, I'm working on automating their creation and seamlessly adding the same effects over similar assets. That aside, a new gameplay mechanic is also in the works.
Stay tuned, safe and have fun!
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