Posted May 05, 2021 by jaredchansen
So today is the official launch of Ghostly Labyrinth! However, after releasing it into the world (and getting some good QA testers on it), I realized the game wasn't quite done. So I've polished the game and fixed the bugs that were found, while also making some serious changes. I hope the game is easier now, and more intuitive than ever. It's kind of sad that as a creator I still struggled a lot to finish the game, but I thought it was just my unskill at platformers.
All of this is to say, it's got great music, and some bug fixes from last time. Check it out!