Posted December 01, 2020 by JordanLiver
#Bugfix #Revisited
Post-Release Update
***********************************************************************
I felt inclined to fix a few things that broke right before the jam.
1. Bugs no longer get awkwardly stuck on the side of the screen
2. A stealth bug level that I had programmed in, but didn't work the WebGL build due to a race condition when starting a level is now back in
3. The charge attack has gone from a +25% hitbox to a +40% hitbox to add some encouragement.
4. Added support for a Dualshock 4 controller. D-Pad and Face Buttons to move the hands. I was going to go for the 360 support, but it was giving me issues and I didn't want to deal with Unity's old input system.