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Devlogs

1.0.38 - even more 2.3 fixes

GMLive.gml for GameMaker
A downloadable extension
  • Fixed the
    global variable name '__lnc__std_haxe_boot_isJS' not set before reading it.
    
    error with 1.0.37, which was caused by some mysterious script init order change for some projects.
  • Fixed gmlive-server struggling with macros containing backslashes and a single-line comment, like so:
    #macro name [value1, \ // a comment
                 value2, \ // another comment
                ] // and another comment
    
  • Fixed macros containing a value followed by a binary operator, e.g.
    #macro name a * b
    
    not parsing correctly after “allow statements in macros” changes
    (can also be workarounded by making it #macro name (a * b) instead)
  • Fixed a mystery error involving h_native

Files

  • [archive] GMLive (for GMS2.3).yymps 895 kB
    Version 1.0.38
Download GMLive.gml for GameMaker
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