Devlogs
Axu 0.7,8
AxuA downloadable game for Windows, macOS, and Linux
Posted December 01, 2020 by Cynapse
It's been a busy year for me, despite the global pandemic. I'll keep it quick here.
There's some new stuff, some fixes, and even some removals in this update. Enjoy!
Changes:
- New tracks by Comemism!
- Damage is no longer noted by dice. Instead, items and abilities have a "Power" level which determines its base effectiveness in combat. This is the first stage in a combat and progression overhaul.
- Increased damage based on proficiency with attacking weapon type.
- More biomes have edge transitions between each other.
- More NPC types.
- New quests.
- Felonies can be given unique base body artwork.
- Added base body art for Experiment, Technophile, and Fool.
- Added required and nullifying progress flags for dialogue nodes.
- NPC unique id counter resets upon going to the main menu.
- Items with the LocationMap component no longer cause saves to not load.
- At higher resolutions/scales, the camera will no longer jump on the X axis when both sides of the screen are visible at the same time.
- Typo fixes.
- Being over-burdened now can decrease you to a minimum of 1 move speed.
- Removed external limb items and external limb slots. Too much upkeep and complexity.
- Removed map light sources.
- Simplified body part and ability flags.
- Added support for using larger map sizes.
- Added missing Localize() method call for amputation dialog option.
- Added console commands for listing various asset types with their names and IDs.
- Moved Obituary text to a JSON file.
- Using mouse for movement displays the path to the hovered tile.
- Save files no longer need to be named the same name as your character. (Though they are by default)
- You can have multiple saves with the same character name. Similar names will be appended by a number. Eg. Cynapse2, Cynapse3, etc.
- Special characters can be used in character and map creation.
- Equipment panel scrollbar is no longer unconstrained.
- Followers sent home will no longer appear beside you upon load.
- Removed maps with switches that cause stack overflows.
- Crystallization no longer causes an error when trying to crystalize a body part.
- Misc code improvements.
Files
Windows 64-bit 76 MB
Version 54
Windows 32-bit 72 MB
Version 52
Linux 64-bit 81 MB
Version 34
OSX 80 MB
Version 54