Devlogs
[Ghost in the pool] Working on the Final version
It is been a month since the Ghost in the pool Early Access version is released.
To be honest it is surprising that many people since pretty like it.
Just wanna update what I am working on for the Final release version.
In this month of sales, I and my friend Joey collected many valuable feedbacks from our players.
So based on the most wanted comments and feedbacks, We plan to polish the game with:
- Adding more interaction in many of the areas, and change the interaction function to avoid direction trigger the main story until you click the continue with the story button.
- 5-12 interaction in each of the locations, some of them will also trigger more dialog and cut scene.
- 3 brand new main story cutscenes to give players more new stories of what happened during certain moments.
- A brand new Save path system letting player can freely jump across the save point that has been unlocked during the play after on ending unlocked.
- faster the text speed when the player chooses the fast mode.
- New sound effects add-in.
- New UI add-in.
- 200+ lines of new dialog add-in, more than 1100 lines of dialog in total.
- New language supported such as Japanese; Spanish; Russian. ( we are looking for someone can help us with the translation of french Germany and maybe other languages)
- Original Soundtracks
- Artbook of the game with the original comics.
As you can see, there are so many works for me and Joey, I really hope that you all can support us to make that happen! And really enjoy the Final release version of the game.