Posted November 26, 2020 by Double Prolix
So, turns out I never got around to updating Paragon to v. 0.2, featuring the second leg of the story. Here it is - with the caveat that there are some unaddressed bugs.
These bugs will not be addressed, because v 0.3 is going to be a ground-up remake. I don't have a big chunk of the old source files, but more importantly I've had a lot of time to think about ways to improve the story, starting from line one.
Another big change is that I'll be replacing the placeholder art with 3DCG renders. The style of the game is going to see an overhaul. I'll no longer be relying on Patreon to fund commissioned art... but I'll need to buy Daz assets, which have their own cost, and I'll still need to commission music. Maybe some custom models. I don't know, we'll see.
As always, patrons will get new releases first - $5+ supporters should see a release in December, and the others after that. The free public release here will trail one iteration behind that. So if you'd like to help and get an early copy, please consider joining the patreon.