Just figured out how to import my drawings into RPG Maker MV at 1920 x 1080 through plugins without having the interface scale terribly or cause horrible memory leaks, so glad it runs buttery smooth, on my system at least. Might need some help seeing how it runs on other peoples machines once it's done.
The characters don't walk on a grid anymore either, and all the collision detection isn't handled by the default RMMV tiles at 48x48 pixels which allows much more free and fluid movement.
Will make a video on how to do it after I make the first vid on how I did it at the original 1280 x 720 resolution.