Posted November 20, 2020 by Clockwork Origins
Today we release an update with small fixes and improvements for Tri6: Infinite and also launch an Android version of the game!
During our time in console cerifications and discussions we fixed several small issues that we or the console vendors found. This also includes a crash fix when switching from multiplayer to singleplayer and a lock-up when pressing LB/RB while in the loading screen. A new feature we introduced is that the selected vehicle color now is stored per vehicle and not globally anymore. Now it behaves like the skin selection.
One big news is that you can play Tri6: Infinite now also on your Android smartphone. We released both the demo and the full version of the game there. The only real differences to the PC and console versions are the controls and the missing splitscreen on Android. Of course we had to slightly adjust the graphics quality to make it run properly, but the differences are almost not noticeable, especially without direct comparison.
Sadly the Switch and PlayStation 4 version will take until next year.
If you want to try out the game first, you can download our free demo via itch.io.
Enhancements:
Bugfixes: