Devlogs
Fort of Chains v1.1 is here! Contributors welcome!
Posted November 20, 2020 by darkofoc
#update
(Changelog summary)
Fort of Chains (FoC) is a completed, free, moddable,
open-source,
TEXT-ONLY
sandbox management NSFW game where you manage a band of slavers in a fantasy world.
The game is strongly inspired by
No Haven
and Free Cities.
Be warned that the game contains heavy themes of slavery and non-consensual sex.
More information
here.
Compared to v1.0, FoC v1.1 version adds content, stability,
performance, new features, and bazilion other things.
More detailed changelog at the end, but the biggest changes are:
-
Eliminates lag. All actions are almost instant now.
-
Content: 20+ new opportunities, 20+ new mails (Special thanks to contributor writer Alberich)
-
New features: familial connections (siblings etc), bodyswap, unit histories, scheduled events, harems for you and your slavers
- New content creator features: quest/opportunities involving company units, conditional rewards, slave orders, variables, quest with overlapping text, persistent units
- Full documentation for content creator, including
Tutorial,
Text guide,
Trait list,
etc.
- (Partial) mobile support. Play in browser
FoC is always looking for contributors,
be it writers, artists, programmers, or even moderation help!
Unlike most other games, to add content into the game, you do not have to write code at all.
This is since the game came shipped with an in-game GUI tool for
adding content.
More details
here.
As of v1.1, there have been five kind people who has contributed content into the game,
while much more have helped playtesting, giving feedbacks, and reporting bugs.
Game is now two months old since its inception. Woo!
Changelog summary from v1.0 (which was released two weeks ago):
(Full changelog)
v1.1.x (November 20, 2020) Game is stable.
- 20+ new quests (special thanks to contributor writer Alberich)
- 20+ new opportunities (most are part of a quest chain)
- Game is now completely lagless by making several things load asynchronously
- Back button now works to undo to previous weeks
- New feature: unit histories
- New feature: bedchambers (allow keeping harem)
- New feature: familial connections (e.g., siblings)
- New feature: bodyswap mechanics and descriptions
- New feature: scheduled events (5 new quests too)
- New feature (content creator): support for random units from your company in quests & opportunities. E.g., quests where one of your slaves run away and have to be captured is possible now.
- New feature (content creator): conditionals, clauses, and other recursive operations in Content Creator
- New feature (content creator): slave orders in content creator
- New feature (content creator): variables for content creator
- More restriction options in content creator
- Testing in content creator is now faster
- More skin traits
- More background traits
- More computed traits
- Make compiling game dirt easy
- Proper use of articles
- Second way to write quests in content creator
- Tooltips on mobile
- Flavor texts for unit tags
- Skill focus UI changes
- Better map (thanks to contributor mars_in_leather)
- Requirements QoL (now hidden when satisfied)
- Keyboard shortcut for ending week
- AutoSave now works
- Insurer duty
- Tons of tutorial and documentation on Content Creator
- Balance improvements
- Tons of bugfixes
v1.0.x (November 6, 2020) Game is released.