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Devlogs

ClickerTown v2.0

ClickerTown
A browser game made in HTML5

I've added several major changes to the game with this update, which help give something to do once you are able to afford every building in the shop.

  • Shop prices now increase based on how many of that shop item are already placed on the map. This makes the strategy of focusing on one specific building a little slower than varying the buildings you use.
  • You can now see a building's range when placing it, or by hovering over an existing building or tile. This helps determine which buildings are helping your cash growth rate and which are hurting it.
  • A new shop item allows you to expand your map area, at a high price. This gives you infinite space to grow and add new buildings as your cash growth rate increases.

Get clicking!

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