Devlogs
Update 11/22
Posted November 21, 2020 by AGGroAzteca
#Bugfixes #Retrogames #update #rpg #rpgmaker #rpgmakerxp #retro #gameboy #dragonquest
Hey there everyone!
So far Glory's Fools has been downloaded over 30 times! Which is more than I expected all things consider.
I haven't taken too much time off and as such I will be releasing a major update this Saturday!
Update includes:
- Bug fixes
- There was a bug that allowed you to get trapped in a tree. That is unacceptable for me and so I had to adjust that.
- Exits would drop you in random areas for seemingly no reason.
- Mazes were too confusing and bosses weren't functional in the ways I wanted.
- Difficulty was far too harsh.
- Balancing
- While stile developing I gave a lot more direction to the player and moved some characters around to make it easier to recruit them. This hopefully will make the game a lot more playable. I'm still working on getting everything laid out the way I want but with me almost done with all the art assets I can focus more on the tedious parts of the game design such as switches, variables, and dialogue. (Looking at you Grey!)
- We have 3 dungeons functioning. But I will be updating it soon to add more along with more polish to the animations and battles. I do hope you enjoy it! It's been so much fun learning more and making it better.