Devlogs
Version 0.8.8 and Roadmap
Posted November 17, 2020 by Two Scoops
#pirates #indiedev #roguelike #devlog #update
Hey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below. Please report any bugs and don't forget to rate the game!
Changelog
- Fixed issue where gamepad would not work sometimes
- Added more sound effects
- Fixed issue where sea effect would overlap ponds
- Added leaf and blood particles
- Fixed issue where enemies could spawn while game was paused
- Added a new original song by stavros.xakis
- Added bushes
- Trees now move when hit
- Added lighthouse
- Fixed issue where wave timer did not show correct end time
- Color scheme improvements
- Added two new enemy weapon types
Roadmap
- v0.8.9
- New enemy types - kraken and ghost
- Hitbox overhaul to make it easier to hit enemies
- New items and status effects
- v0.8.10
- New cannonball type
- More starting islands
- Eventually
- Steam achievements
- Ship and ability to sail between islands
- Bosses
- Co-op?
For the most part I'm keeping the target date for full release pretty fast and loose - there's a lot I want to add, but I also want to start adding some of the community's ideas. Also, the above list is subject to change, that's just my plan right now...