Devlogs
patch 1.2
vaulthookA browser poggers experience made in HTML5
Posted November 17, 2020 by Aspyse
made some nice lil changes
- made enemies only die when colliding with each other at a certain relative velocity (no more spontaneous explosion to soft touches)
- widened the map to make sequence breaks a little bit harder, and making the game all around more challenging
kinda tired lmao map updoots will be a lil slow
not a lot of clout in game dev lmao