Posted November 16, 2020 by sbtgsstudios
Your mission, should you choose to accept it...is to try the newly-released alpha version of Mission O-Possumble!
This past week, we've made some significant updates, including:
This version has been largely about making large improvements in the ideas we already had in motion. We felt like we hadn’t delivered on the big promises made in those ideas by not highlighting them in our previous version, so we made sure that you can’t miss them this time around. We also polished it up nicely so that it’ll run smoothly because we had been facing significant performance problems and bugs and that it’ll look like more of a finished product than just a work-in-progress.
In the future, we’re looking forward to adding collectibles that will grant power-ups to vary gameplay and allow our player to experiment with new mechanics. We’ll also work on adding more levels and modifying our existing level so that we can extend the player’s experience and introduce concepts more gradually. Plus, we’ll add new obstacles so that the player can fully utilise the jump function and have more difficult levels to solve. We’re excited for you to see everything that we’ll do and can’t wait to hear what you think of what we have going on right now.
Slimy Bursting Trash Gremlin Steak Studios