Devlogs
Wink Beta 3: All the Changes
Posted November 12, 2020 by Max Oakland
#Gameboy #Indie Game #Gamedev #Devlog #8-bit #Retro #Nostalgic #Platform Game #Platformer #Chiptune
Wink Beta 3 is the biggest update yet! Iāve added a whole new level, squashed a ton of bugs, worked on the music, the graphics, the colors, the sound effects, the soft locks, the map. And more
Here are some details about what I changed:
Wink Beta 3 Changes:
- Stuck! Menu will help you get out of soft locks
- Fixed many soft locks but there are still some that happen randomly
- Better death animation
- Music:
- Intro music v2.0
- Outside music v1.5
- Underground music v1.25
- A new level!
- Fixed player physics so wink isnāt so slippery — except in the places where itās supposed to be!
- new and improved enemies!
- A plant that shoots dangerous seeds
- Bees that move diagonally instead of randomly like they used to
- Due to a bug the old waterfallās animation didnāt look as good as it could. I fixed it. I also updated the tile
- Changed springs from a background tile to an animated sprite that shows interaction
- Improved color palettes to make them look more graceful and attractive
Known Issues: I will be working on these
- Saving and loading is glitchy. You will get soft locked if you try to continue your game after saving anywhere other than the map.
- Your underground home in the first level is not finished and looks kinda ugly
- There are still semi-common situations were enemies or items will stop working and stop interacting. This is because GB Studio 2 is in a beta and not all the bugs have been worked out. It seems like this has greatly improved since last time
- Levels skip levels 3 and 4 and go immediately to 5. There is no level 3 and no level 4 yet!
- Level 5 has two obvious secret rooms that donāt actually go anywhere yet
- The shoot plants can be buggy and cause some unfair deaths. Sorry, Iāll get to it
- If you go into your house from outside, the roof will look weird
- Falling into certain holes will take you all the way back to the last checkpoint, which is not whatās supposed to happen
- You have to press UP to read signs, which is counter-intuitive