Posted November 12, 2020 by uzudil
Release candidate 7 for the Curse of Svaltfen includes the following fixes:
- Alternate movement keys for people on laptops: WASD. (This also meant having to move "Accomplishments/skills" to Q and "drop inventory" and "un-equip" to R)
- A better final boss fight with more varied combatants
- Fixed a bug around a scenarios where an npc becomes hostile. (This was actually key to finishing the game.)
- Fixed another bug in the final "win" scene of the game
The Curse of Svaltfen was a lot of fun to work on. Not in the least because it is written in a language I made up for the imaginary 80s pc called Benji4000. I hope you have as much fun playing it as I did playing the games from the 80s that inspired it.