Devlogs
FNaD Alpha 1.15 Release
Howdy! Thank you guys for bearing with me during this first launch day :) Thanks to your feedback (largely in part due to Superior_Sass's twitch playthrough) I was able to fix the following bugs and implement the following changes:
- You can now unmute the Hobbes tape at the start of each night
- You can't interact with the environment during a jumpscare or winning animation
- Volume levels are persistent across exiting and entering the game
- You can now exit a night without closing the game
- Volume levels work properly
- Noises should be heard on the level select menu
- Play button should not just load the first night, but the current night you're on (night 7 if you've beaten all 7 nights)
Keep posting any fixes you'd like to see! I'll be working to have this game nice and polished by Sunday :)