Posted November 11, 2020 by heartofacid
The Biggest feedback from the playtest is a general request for all sound design to be polished. We still have the default footsteps which do not sound like they should be made from the surfaces we walk on in our level. The random creepy noises were also said to be too loud and cut to abruptly once they are over. We also had a few comments about fixing texturing on the trees and mentioning of weird shadows on some objects such as the house and enemy. I have already fixed the lighting on the house.