Posted November 09, 2020 by Crystal Crunch
##indiegame ##indiegamedevelopers ##metroidvania ##gamedesign ##gameprogress ##conceptart ##monsters ##prototype
Hello there all, we just wanted to update you on our progress!
We are currently in a preparation phase for our prototype - we hope to have a playable prototype demonstrating important elements of our game early next week. We hope to have the Hub Area and a Exploration Area white-boxed out in Unity and have the combat and dialogue systems working. Here's a little gif of our movement working with a dash!
However, over the past week we have focused on our Game Design Document (GDD), Narrative Document and our Project Plan Document:
You might be eager to see more concept art - so here you go! Michael did some more cool artwork in relation to the player character (different angles and different styles slightly) and an rat enemy example:
Over the next week we will be continuing to work on all I discussed above! Snippets of our prototype and feedback will make an appearance here soon!
Check out our Prototype update: Upcoming Prototype & Playtest
- Megan :)