Posted November 07, 2020 by arcsntdev
I’ve decided to also make the dedicated server available.
First I thought about mantaining a dedicated server myself, but Godot has a limitation on the number of clients running at the same time and there’s no way no easily scale that.
By making the dedicated server available, I hope people will run their own servers to get rid of the LAN limitations. Yes, it runs just fine on the internet. I’ve tested creating a PVS. The clients can connect to it by using its IP address or the domain I’ve set up.
If someone needs some help with that, I can give you a general direction on how to do that.