Posted November 04, 2020 by Tanner Cobb
- Networking has been totally reworked
- Fixed lots of UI related bugs and issues
- Updated various UI elements
- Adjusted spawn rates and max spawn limits for items
- Adjusted player, ghost, and campfire movement speeds
- Added win/lose dialog depending on how a group lost
- Added Ghost team dialog when becoming a ghost
- Changed visuals for spook eyes at night
- Fixed issue where players pre-game screens would start off sync
- Fixed issue where fire light and world light were not synced properly