Devlogs
Update to the demo
Work on the full version of "Tristam Island", which comes out on November 20th, is well underway, and even though there is lots left to do, I won't have problems finishing it on time!
As I go through the code, I sometimes find shortcuts or efficiencies I hadn't thought of before. Today I backported some of these to the demo and updated the demo files across the board. The demo has now slightly (up to 10%) faster parsing, which might be noticeable on the older machines. Enjoy!
Files
cpm.zip 3 kB
Version 2
trs80.zip 2 kB
Version 2
amiga.zip 621 kB
Version 7
amstrad-pcw.zip 53 kB
Version 4
amstrad-cpc.zip 63 kB
Version 7
appleii.zip 48 kB
Version 7
atari-8bit.zip 47 kB
Version 7
atari-st.zip 360 kB
Version 7
bbc.zip 59 kB
Version 7
c64.zip 178 kB
Version 7
commodore-pet-vic20.zip 54 kB
Version 7
ms-dos-16bit.zip 216 kB
Version 7
dreamcast.zip 412 kB
Version 7
gba.zip 131 kB
Version 7
gb.zip 48 kB
Version 7
macintosh.zip 210 kB
Version 7
mega65.zip 82 kB
Version 7
msx.zip 65 kB
Version 5
nds.zip 218 kB
Version 7
nds-dsfrotz.zip 117 kB
Version 7
oric-atmos-telestrat.zip 82 kB
Version 8
spectrum-next.zip 42 kB
Version 4
spectrum-plus3.zip 105 kB
Version 8
ti84.zip 211 kB
Version 8
ti994a.zip 121 kB
Version 9
trs-coco.zip 103 kB
Version 8
zmachine.zip 42 kB
Version 8
win32.zip 69 MB
Version 7
win64.zip 71 MB
Version 7
linux32.zip 73 MB
Version 7
linux64.zip 72 MB
Version 7
osx64.zip 71 MB
Version 7