Devlogs
Updates In Progress! What We've Been Working On!
- Hey everyone! We know it's been about a month or so since the last time there was an update on this project. Just wanted to put out a little devlog talking about some of the features we have been working on during this time! Though the current build is not quite ready to put up I thought it would be nice to let you know what has been happening :D
A quick overview of new and updated features:
- Experience system is now in place.
- You will gain exp on each of your characters as you gather and sell items!
- This exp will fill up an experience bar and once filled your level will advance.
- Most of the exp and level requirements are just some numbers we tossed in for now but hey it's a great start!
- As you level up your characters the different zones will unlock at set levels
- I've started working on implementing skills that will also start to unlock each level.
Skills Menu & Systems Started
- This menu will be shown to you when you click on the skills option in the menu during the mini games.
- The menu will have all the skills you have unlocked so far with an icon, name, and skillpoint (SP) cost.
- A lot of backend functions that help for rapid content (more skills) to be added during development.
- Skills are still being worked on as of the writing of this post.
Quality Of Life Features:
- The controls screen has been updated to not only look better but also should be a lot easier to understand!
- The level select finally now has a back button interaction. This means if you select a character you can back up and reselect now!
- Updated the old counter system in the top right. This new system has stamina timer and stamina chunks that get used each gather or sale.
- Bug Fixes
- MAJOR BUG FIXES
- Mini-game arrow SHOULD now be more accurate and giving the players a correct reading. This means when you get a crit now you actually get a crit! YAY!
- MINOR BUG FIXES
- Town / Shopkeeper Area
- The outline on the npcs is now showing correctly.
- We got rid of the discolored pixel in the town.
- Fixed a bug where the customers would get stuck in the shopping state and never leave after minigame.
- Daily Log
- Fixed a bug where the day counter was off by 1 day.
Hoping to get a playable update out as soon as we can! Let me know any feedback you may have thus far either via a comment here or on the main page!
Also hoping to make another video showing off the improvements from the last build to this build aswell so stay tuned!