Posted October 30, 2020 by heavymaterial
#crasherror
If you happen to experience this crash on startup:
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_CRT_Windows
D3DXCompile failed - result
at gml_Object_obj_CRT_Windows_Draw_64
stack frame is
gml_Object_obj_CRT_Windows_Draw_64 (line - 1)
You can fix this by using this link and downloading the DirectX End-User Runtime:
https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35
Thank you and Happy Halloween!