Posted October 28, 2020 by Ramza
#rpgmaker #bugfix
Hey, less than 24 hours, and already two engine crashing bugs have been squashed.
This was due to an admittedly stupid mistake on my part; I had declared the plugin parameter values for both plugins as constant values, with the same name. This wasn't something I'd ever done prior to these plugins, as I always declared them as variables in my previous plugins. With this new MZ thing, it seems like everyone is using consts more, so I started doing it too, without really knowing the impact of doing it certain situations. Live and learn, I guess!
-Ramza