Posted October 28, 2020 by Crystal Crunch
##indiedevs ##metroidvania ##monsters ##camera ##camerasystem ##programming
Hello there! We got our camera system working as a starting point for our prototype. Camera movement is really important in an orthographic perspective so we wanted to get it down pretty early on. This system works by:
We knew pretty early on that camera behavior would be a really important part of our game, considering its perspective and style!
We were inspired by @wombatstuff on twitter with their implementation. Go give them a like and follow! Twitter: https://twitter.com/wombatstuff/status/1314913916674281480?s=19
We will show you our player movement and combat system from our prototype soon!
- Oisin