Posted October 27, 2020 by LincRead
#0.6.4.5 #bug fixes #improvements
Improvements
- Added multiplayer desync to analytics so we can track them
Bug fixes
- Fixed a crash introduced in 0.6.4.2
- Fixed a case that could lead a villager to never get to destination to construct or harvest if a group of units was around and target was close to villager position
- Fixed a possible case that could crash the game when a unit informed waves AI about a player attack