Devlogs
Version 1.02 Minor Fix
Posted October 26, 2020 by Ramza
#bugfix #rpgmaker #dual-wield
Good morning all.
I have uploaded version 1.02 of Dual Wield MZ with the following fix:
- (revision a) Corrected an issue where buffrate and paramRate were used twice in the main and offhand attack calculation.
- Mainhand and offhand attack values will now properly make use of custom base parameter formulas you may have set using the VisuStella Engine plugins.
- Previously, the plugin assumed the default formula of (base + plus) * paramRate * buffRate + flat, so it ignored any formula you had set.
This bug was found in the MV version of the plugin by user LostHolly75, and was also present in the MZ version as well. Thanks for the catch LostHolly75!
That's all for now,
-Ramza