Posted October 22, 2020 by chloe spears
#update
so I've never written a devlog before but hello!
v0.1.0 has just released and contains the full jam version of the game, an estimated 30 minute first person adventure game/VN hybrid.
this took way too long but I learned a lot about C-like scripting, pixel art, tracker music, animation and why you should definitely not try to tackle all of these things at once during a game jam if you've pretty much never done any of them before. on the other hand I learned that it is very rewarding to do all of those things yrself. I have not learned my lesson and will continue to push myself in solo dev oh god please help me
despite coming out a week and a day past the deadline sukeban is still very much a jam game, warts and all. let me know if you come across any bugs or strange logic!
have a great day,
<3 chloe